Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024

Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024Stonemaier Games: Expeditions | A Competitive Engine Building & Exploration Strategy Board Game Set in an Alternate European History | 1-5 Players, 90 Mins, Ages 14+-the best video games to buy in 2024

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Our games seek to capture the imaginations of all types of people, as our goal is to build games and communities that include everyone and bring joy to tabletops around the world.

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GOAL: An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
GAMEPLAY: Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
SOLO PLAY: Features an Automa to play against in a single player game for a fun solitaire experience.
SEQUEL TO SCYTHE: This sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption.
NO PRIOR KNOWLEDGE NEEDED: It is not necessary to have played Scythe before playing Expeditions.
OVERVIEW: 1-5 Players, 60-90 mins, Ages 14+

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